It starts with quasi-deities or hero deities that are often honorary mortals, moves from them up to demigods, then to lesser and intermediate deities, greater deities, and finally to the most powerful beings, Over-deities. It turns out that, even amongst the gods, there is a hierarchal structure. These consist of the Core Powers from The Player's Handbook, gods that are known throughout Human cultures as found in Deities & Demigods, and some non-deities that have god-like powers and are worshipped as gods throughout the realms.Įvery priest of every god will tell anyone that the god they worship is the greatest, most benevolent, and most deserving of praise, but that isn't quite true. There are three different classes of gods in the various modules and planes that make up the D&D universe. RELATED: Dungeons And Dragons: The Best Multiclass Combinations They do this for a good reason, as the power of a god is determined by the number of worshippers in their flock. Holy men prostrate themselves before their gods in public, attempting to persuade others of their god's greatness. It is nigh impossible to enter any civilized place without passing a church or temple. Gods dominate the worlds of Dungeons & Dragons.
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